Here's a short how-to for compiling GLEW and GLFW for this usage scenario:
1.) Building GLEW
- download and extract GLEW source code package from http://glew.sourceforge.net/
- goto
/build/vc10 (or vc12) - open glew.sln
- select desired build configuration (debug or release)
- select glew_static project
- set C/C++ Code Generation options for glew_static project: Select correct runtime library
- Build project
- Result: glew32s(d).lib
- download and extract GLFW source code package from http://www.glfw.org/download.html
- download and extract CMake win .zip from http://www.cmake.org/download/
- run CMake GUI (i.e. bin/cmake-gui.exe)
- select GLFW source root directory
- choose output directory ("Where to build the binaries"), can be same as above
- click "Configure"
- select compiler
- deselect "USE_MSVC_RUNTIME_LIBRARY_DLL" option
- make sure "BUILD_SHARED_LIBS" is also disabled
- click "Configure" again
- click "Generate"
- open generated GLFW.sln (located in output directory as specified above)
- select desired build configuration (debug or release)
- set C/C++ Code Generation options for glfw project: Select correct runtime library
- Build project
- Result: glfw3.lib
No comments:
Post a Comment